Screenshot by Gamepur

Shovel Knight Pocket Dungeon takes all the elements of the original platformer and turns them into a roguelite-puzzler. That includes boss fights, which means yous'll have to take on all those rival knights again. The good news is that every one yous beat becomes a playable graphic symbol, and they come with their ain unique perks. Rex Knight is first one you lot'll face if he randomly appears at Pridemoor Keep — here's how to beat him.

When the battle begins, the sides of the grid volition be clogged by bricks. It'south wise to destroy these speedily via chain attacks so that you take more room to maneuver, though Rex Knight's charge attack will likely take intendance of a few of them. That assail is the principal thing yous need to picket out for: a row or cavalcade of three blocks will be highlighted, indicating the direction of Rex Knight's charge. Sidestep to avoid getting trampled.

The grid will likewise periodically fill with Beetos and Boneclangs, then be sure to clear out the baddies then that you don't get mobbed. Rocks and potions will also trickle in, and since King Knight automatically counterattacks each time he's hit, you're going to need to be mindful of your own health. Periodically top yourself off to stay ahead of the game, and go along an eye on King Knight as he bounces around during the enemy phases to quickly close in.

After dethroning King Knight, you'll unlock him as a playable character. His special motion is his signature charge, sending him flight forward three squares. This deals extra damage to enemies and obstacles, but you'll also take an extra striking yourself upon contact. Keep that in listen as you start bashing.